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August 20th, 2005
MYST
V: END OF AGES
Release date:
September 15th, 2005.
About Myst 5:
End of Ages:
Those who played
Uru will remember Yeesha, the daughter of Atrus. She taught us about
the Bahro, the servants who were not quite human, but who served the
D'ni silently from the shadows. They were hidden then, but we see them
now. They are like giant spider monkeys the size of humans. And they
still serve and keep the Ages running even though the D'ni have long
since left. Will they ever be freed to pursue their own destiny?
There is a Tablet
of great power. It will take craft and cunning to release it, but once
released it will have the power to free peoples and change destinies.
If only you use it wisely.
Yeesha calls
you. She had the tablet once, but made the wrong choice. Now the tablet
refuses to be touched by her, passing through her hands as if a ghost.
She is bitter about her failure, but desperate for someone to succeed.
She seems to almost worship the Bahro. Is she a visionary who can free
a people? Or just a tree hugging wacko who values animals more than
people? Will she show you the truth? Or use you to recapture the power
of the Tablet? Either way, she sends you on the quest.
Then you meet
Esher, a true D'ni. Yeesha sent him on the quest, but he also failed.
He is also disappointed and a bit cynical. But he despises the Bahro.
He warns us that “they are not as we are. Remember that.” Does he see
a true threat from the Bahro? Or is he a bigoted racist? He claims to
want to help us. But why?
And then there
are the Bahro themselves. Are they truly sentient? Or are they just
trained monkeys? And what would they do if they were released from their
duties? Would they be grateful? Or would they turn on their former masters?
The game itself
is a new twist. There are still a few turn-the-machine-on type of puzzles,
but most of the play is centered around the tablets.
You see, to
free The Tablet, you must collect four minor tablets. Minor, that is,
in power only. For they are quite heavy and you can't carry them just
anywhere. A ladder, for example, would collapse under your combined
weight.
But they are
also useful. The Bahro do understand a language of symbols and if you
can find the symbols, then you can draw them on the tablets and leave
them for the Bahro. If the Bahro can understand what you drew, then
they will attempt to follow your instructions.
That pretty
much defines this game: everything which can help you can also hinder
you. And vice versa.
Yeesha, Esher,
the Bahro. You will need the help of all three to win the game. Yet
all three will hinder you as well. In the end, you will have to make
a decision.
Who do you believe?
Who do you trust?
- Just Adventure,
Saturday, August 20, 2005.
From the Mystworlds
website: January 11th, 2005.
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Cyan Worlds and Ubisoft are proud to announce the next chapter
of the Myst saga: Myst V: End of Ages, which will be the culmination
of all of the previous storylines. Due to the tremendous loyalty
and spirit of the Myst community, and our appreciation for your
involvement through the years of development of the Myst series,
we are making this announcement to you first, before the official
Press Release. Myst V: End of Ages will be a new pinnacle, continuing
the beauty, drama, creativity and challenge which have been the
hallmarks of all Myst titles. We look forward to sharing this
new journey with you in Fall of 2005. And be sure to check back
here for upcoming announcements and information about Myst V:
End of Ages.
"Myst is more than a game, it's an experience, and in many cases,
a lifestyle," said Laurent Detoc, president of Ubisoft's North
American division. "Cyan Worlds will deliver the final chapter
in what has been a phenomenal run of success, both critically
and commercially. We know that Myst V: End of Ages is something
people will want to be a part of, something memorable that will
resound with players for a lifetime."
Picking up immediately where the original Myst ended, players
are presented the privilege, challenge and responsibility of restoring
the lost empire of the D'ni™ -- an ancient civilization of people
who thrived for thousands of years but later met with a great
catastrophe. Like each previous Myst title, Myst V: End of Ages
advances the graphical beauty and detail of its worlds with a
fully immersive 3D environment. Cyan carefully crafted and combined
elements of adventure, puzzles, storyline and gameplay innovation
creating a worthy ending to the one game to which millions will
forever compare any adventure title -- Myst.
"Myst V: End of Ages follows the Myst storyline to its conclusion
-- closing the book on the Ages of Myst," said Rand Miller, CEO
of Cyan Worlds. "To complete this circle of Myst we've embraced
the idea of something old and something new. New in regard to
pushing forward in areas of interface and technology. And old
-- getting back to the simple exploration that made Myst so magical."
Additional launch details and information will be announced
at a later date, and in the meantime one can visit http://myst5.ubi.com.
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System Requirements:
PC
- Supported OS: Windows® 2000/XP (only)
- Processor: 800 MHz Pentium® III or AMD Athlon™ or better (Pentium
IV recommended)
- RAM: 256 MB RAM (512 recommened)
- Video Card: 32 MB DirectX® 9.0c-compliant video card (see supported
list*)
- Sound Card: DirectX 9.0c compliant * DirectX: DirectX 9.0c (included
on disc)
- DVD: 4x or faster CD/DVD-ROM drive
- Hard Drive Space: 4.5 GB free
- Peripherals: Mouse, keyboard |
Mac
- Supported OS: OS X® 10.2.8 or higher, 10.3.9 recommended
- Processor: 1 GHz G4 (1.6 GHz G4 or higher recommended)
- RAM: 256 MB (512 MB recommended)
- Video Card: 32 MB video card supporting 32-bit color (see supported
list*)
- Sound Card: Standard
- QuickTime: Required for bonus content
- DVD: 4x DVD or faster
- Hard Drive Space: 4.1 GB free
- Peripherals: Mac-compatible mouse and keyboard |
*Supported Video Cards at Time of Release
- ATI® Radeon™ 7000/8000/9000/X families
- NVIDIA® GeForce™ 256/2/3/4/FX/6000 families
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